Cinema e Media Digitais

Captura e Design de Som

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7 ECTS; 1º Ano, Anual, 30,0 PL + 30,0 TP , Cód. 83716.

Lecturer
- Helder Filipe Marques Pereira Gonçalves (1)(2)

(1) Docente Responsável
(2) Docente que lecciona

Prerequisites
N/A

Objectives
A. Understand the fundamental principles of sound, acoustics, and psychoacoustics
A.1. Analyse oscillograms and spectrograms, understanding fundamental units such as Hertz and decibels
A.2. Explain the principles of sound propagation, reflection, diffraction, and auditory reception
B. Operate digital audio recording and editing equipment and software in accordance with industry standards
B.1. Configure and calibrate recorders, audio interfaces and controllers for recording and editing sessions
B.2. Edit and organise digital audio files using professional software (DAW) in accordance with technical and artistic standards in the audiovisual sector
C. Understand the different types of microphones and their applications in sound capture
C.1. Identify and describe the main operating principles of microphones and their technical characteristics
C.2. Evaluate and select the appropriate type of microphone according to the sound source, capture context and project objectives
D. Acquire sound capture techniques, including microphone selection and positioning according to the acoustics of the shooting space
D.1. Apply positioning techniques in varied environments, considering acoustic and aesthetic factors
D.2. Configure and manage recording equipment, ensuring quality and consistency
E. Design and apply sound effects for films and multimedia projects
E.1. Plan, create and organise sound effects, foley and environments from recordings and libraries, according to the audiovisual narrative
E.2. Integrate, edit and mix the various categories of sounds, using reference strategies in post-production

Program
1. Introduction to sound, acoustics and critical listening
1.1. Analyse graphs representing sound, knowing how to distinguish fundamental parameters (frequency, amplitude, timbre, dynamics)
1.2. Develop critical listening skills capable of identifying problems and proposing technical and creative solutions
2. Workflow of the sound component of a digital audiovisual project
2.1. Understand the characteristics of the pre-production, production and post-production phases of the sound component
2.2. Organise files, sessions and project versions according to professional practices
3. Microphone technology and digital audio recording systems
3.1. Recognise types of microphones and their technical and usage characteristics
3.2. Correctly handle recorders, audio interfaces and complementary equipment
4. Sound capture techniques
4.1. Apply microphone positioning techniques in different contexts (indoors, outdoors, studio)
4.2. Minimise problems in mono or stereo recording contexts, ensuring signal quality and stability
5. Digital sound editing
5.1. Select, cut, copy and organise audio clips in a digital environment
5.2. Apply basic corrective processing (fades, normalisation, noise reduction, time alignment)
6. Recording and generating sound effects, foley and ADR
6.1. Plan and record sound effects and foley synchronised with the image
6.2. Prepare and execute ADR sessions ensuring synchronisation and sound continuity
7. Recording and generating dialogue and voice-overs
7.1. Prepare recording conditions suitable for dialogue in a filming context and in the studio
7.2. Apply recording techniques that promote clarity, intelligibility and naturalness of voice
8. Sound mixing and spatialisation
8.1. Balance the levels of the different sound components using mixing and processing tools
8.2. Model spectrum, dynamics and space according to the audiovisual narrative
9. Production and presentation of practical and creative application exercises
9.1. Develop exercises that integrate capture, editing, effects and mixing
9.2. Present and critically discuss the results, identifying possibilities for continuous improvement

Evaluation Methodology
Continuous Assessment
20% - Attendance and participation
20% - Recording exercises, documenting existing sounds
20% - Working with experimental sound for video
40% - Post-production for a short film project (in groups)

Examination
40% - Recording exercises, documenting existing sounds
60% - Recording and sound design for film project presented

Bibliography
- Henrique, L. (2007). Acústica Musical. Lisboa: FCG
- Holman, T. (2010). Sound for Film and Television. New York: Focal Press
- Huber, D. (2005). Modern Recording Techniques. New York: Focal Press
- Marques , M. (2014). Sistemas e Técnicas de Produção Áudio. Lisboa: Lidel/FCA
- Sonnenschein , D. (2002). Sound Design: the Expessive Power of Music, Voice, and Sound Effects in Cinema. New York : Michael Wiese Productions Studio

Teaching Method
1. Presentation of theoretical content
2. Organisation, illustration and monitoring of recording and editing tasks
3. Presentation and analysis of the exercises produced

Software used in class
Audacity
A DAW Software
DaVinci Resolve (Fairlight)
Microsoft Teams

 

 

 


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